Campaign memory for game night

Your Campaign, Finally Organized.

Keep NPCs, clues, locations, session notes, encounters, shared campaign packages, and player-safe reveals connected in one quiet workspace.

  • Early Access cloud app is live
  • Demo available without signup
  • Account required for cloud campaigns
Early Access cloud app is live Shared package installs are under active testing Built for long campaigns

For busy Game Masters

The quiet confidence of a well-run campaign.

Dungeon Archivist is designed around the practical moments that slow a session down: finding the right note, remembering what players know, and keeping combat tied to the story.

Less table pause

Searchable campaign records keep NPCs, locations, clues, and session context close when the table asks a question.

Better live improvising

Run mode puts current scenes, revealed information, GM notes, and related characters into a single scanning surface.

Cleaner campaign growth

Cloud campaigns, imports, exports, and shared package installs help a campaign grow without becoming a folder maze.

Product

A calmer command center for messy campaigns.

Prep future scenes, run live context, track encounters, and keep revealed player knowledge separate from GM-only material.

See the demo
Dungeon Archivist Run mode showing Dead Bell Cove, revealed player knowledge, GM-only secrets, NPC context, and live notes.
01 Everything connected

NPCs link to locations, locations link to lore, and session notes stay attached to the campaign record.

02 Player-safe by design

Revealed information has its own visible place, separate from GM secrets and prep notes.

03 Package-ready

Install shared packages into new cloud campaigns without overwriting the work you already have.

Prep · Run · Fight

Three modes for the way a session actually moves.

01 / Prep

Prep

Stage locations, NPCs, clues, encounters, and future-facing notes before the table arrives.

Dungeon Archivist Prep mode showing campaign records and linked session planning.
02 / Run

Run

Bring only tonight's context forward: current scene, safe reveals, related NPCs, and live notes.

Dungeon Archivist Run mode showing the active scene, player reveals, and live notes.
03 / Fight

Fight

Track initiative, combatants, HP, effects, and stakes without losing the campaign thread.

Dungeon Archivist Fight mode showing initiative, combatants, HP, and active effects.

Revealed to players

3 items
  • View
    The tide shrine bell rings under the water before smugglers arrive.
  • View
    Captain Marrow Vane is hiding more than bad weather reports.
  • View
    The Black-Salt Ledger ties the cove, the smugglers, and Veyra Ash together.
GM only: The ritual anchor stays hidden until the players earn it.

Trust at the table

Show what players know without exposing what they do not.

Dungeon Archivist keeps player-facing knowledge and GM-only secrets visibly separate, so you can recap confidently without copying notes into another tool.

Open the demo campaign
1 Prep

Seed the archive with lore, scenes, clues, secrets, NPCs, and locations.

2 Run

Access live session context and update what changed while the table plays.

3 Fight

Manage combat without separating encounter mechanics from the narrative.

Current build

Everything you need to run tonight.

Early Access includes the cloud workspace and the current app surface. Future tools are still being shaped around real campaign workflows.

Future Tools

Under development

  • Campaign templates and creator workflows
  • Exportable handouts and table materials
  • Advanced encounter helpers
Coming later